Signal locked — RADIOSOL Chapter I releases September 30, 2026
RADIOSOL Guide

Unofficial guide · Chapter I launches September 30, 2026

RADIOSOL

A journey through a world burned by a planetary cataclysm — megastructures, dead cities and a Sun that no longer obeys anyone. This is our field log: what the devs have confirmed, what ships at launch, and how to survive your first day.

Start with the beginner guideRelease date & FAQ

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RADIOSOL is a first-person journey through the ruins of a world burned by a planetary cataclysm. You navigate the remains of megastructures and abandoned cities while avoiding the scorching rays of the Sun — and somewhere in the quiet, you are looking for answers. Chapter I releases September 30, 2026.

The game is tagged as a walking simulator and an exploration-driven adventure, and the pitch is close to literal: you walk, you look, you listen — but the Sun is the antagonist, and the world still hides things worth finding off the main path.

What's confirmed before launch

First hour, five habits

  1. Read the tutorial text. It was rewritten right before launch; it tells you how the Sun actually kills.
  2. Walk shade to shade. Concrete blocks the light — learn to read the shadows of megastructures like streets.
  3. Listen, don't stare. Audio is wired into the spider damage system; your ears warn you before your eyes do.
  4. Drop radio markers as breadcrumbs. They persist, so every marker you leave is a gift to your future self.
  5. Wander off-path — on purpose. Files and set-pieces reward detours, and nothing punishes them.

What this site does during the launch window

This is a launch-window field log: the beginner guide covers staying alive, the story page collects everything the world tells you, the endings page fills in with every finale the moment we can document it, and the release FAQ tracks date, price and platform answers as they change.

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